REFERENCE LAYER

26 / Terms

The language of the rendered world.

Plain-English definitions for the ideas behind simulation theory, consciousness, artificial intelligence, attention and mediated reality.

26 terms available

AI agent

AI

Software that can pursue a goal across multiple steps, often by using tools, retrieving information and taking actions with some degree of autonomy.

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Algorithmic mediation

Attention

The selection, ranking or transformation of experience by computational systems between a person and the underlying source.

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Ancestor simulation

Reality

A hypothetical simulation containing conscious beings modeled on an earlier stage of a civilization’s history.

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Attention economy

Attention

An economic environment in which organizations compete to capture and monetize limited human attention.

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Base reality

Reality

A proposed non-simulated level of reality beneath any simulated worlds. Its existence or accessibility is not established.

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Cognitive offloading

Mind

Using external tools or environments to reduce internal memory or reasoning demands.

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Content provenance

AI

Information about where a digital artifact came from, how it changed and who or what signed those changes.

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Deepfake

AI

Synthetic or manipulated media designed to depict a person saying or doing something they did not actually say or do.

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Digital physics

Reality

A family of ideas proposing that physical reality is fundamentally discrete, informational or computational.

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Direct experience

Practice

Contact with a person, place, object or event without the primary experience being selected or represented by a digital interface.

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Epistemic hygiene

Practice

Habits that improve how beliefs are formed and updated, including source checking, uncertainty and comparison of explanations.

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Extended mind

Mind

The view that tools and environments can become functional parts of a cognitive process rather than merely passive aids.

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Friction

Design

A delay, cost or extra step in a system. Friction can obstruct useful action or protect deliberate choice, depending on context.

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Goodhart’s law

Systems

The pattern in which a measure becomes less reliable when it is turned into a target and optimized directly.

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Hard problem of consciousness

Mind

The question of why physical or functional processes are accompanied by subjective experience—why anything feels like something from the inside.

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Information diet

Practice

A deliberately designed set of sources, frequencies and stopping rules for consuming information.

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Model collapse

AI

A potential degradation process in which models trained repeatedly on low-quality synthetic outputs lose useful diversity or connection to original data.

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Observer selection effect

Reality

A reasoning problem created by the fact that observations are conditioned on the observer existing in a situation where observation is possible.

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Predictive processing

Mind

A broad family of theories in which perception and cognition involve generating predictions and updating them using incoming signals.

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Reality stack

Systems

The layers between an event and a person’s experience of it: world, sensors, data, models, interfaces, interpretation and action.

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Reality tunnel

Mind

A metaphor for the partial world constructed from a person’s perception, language, assumptions and information environment.

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Recommender system

Attention

A system that predicts which items a user is likely to engage with and ranks or selects them accordingly.

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Simulation hypothesis

Reality

The proposal that our experienced universe may be an artificial simulation created by a more advanced intelligence or process.

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Substrate independence

Mind

The idea that a process such as consciousness could exist in different physical materials if the relevant organization were preserved.

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Synthetic media

AI

Text, images, audio or video generated or substantially altered by computational systems.

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Verification

Practice

The process of testing whether a claim, identity or artifact is authentic, accurate and properly contextualized.

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Definitions are orientation tools. Many of these terms remain debated across philosophy, science and technology.

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