AI agent
AISoftware that can pursue a goal across multiple steps, often by using tools, retrieving information and taking actions with some degree of autonomy.
#Plain-English definitions for the ideas behind simulation theory, consciousness, artificial intelligence, attention and mediated reality.
Software that can pursue a goal across multiple steps, often by using tools, retrieving information and taking actions with some degree of autonomy.
#The selection, ranking or transformation of experience by computational systems between a person and the underlying source.
#A hypothetical simulation containing conscious beings modeled on an earlier stage of a civilization’s history.
#An economic environment in which organizations compete to capture and monetize limited human attention.
#A proposed non-simulated level of reality beneath any simulated worlds. Its existence or accessibility is not established.
#Using external tools or environments to reduce internal memory or reasoning demands.
#Information about where a digital artifact came from, how it changed and who or what signed those changes.
#Synthetic or manipulated media designed to depict a person saying or doing something they did not actually say or do.
#A family of ideas proposing that physical reality is fundamentally discrete, informational or computational.
#Contact with a person, place, object or event without the primary experience being selected or represented by a digital interface.
#Habits that improve how beliefs are formed and updated, including source checking, uncertainty and comparison of explanations.
#The view that tools and environments can become functional parts of a cognitive process rather than merely passive aids.
#A delay, cost or extra step in a system. Friction can obstruct useful action or protect deliberate choice, depending on context.
#The pattern in which a measure becomes less reliable when it is turned into a target and optimized directly.
#The question of why physical or functional processes are accompanied by subjective experience—why anything feels like something from the inside.
#A deliberately designed set of sources, frequencies and stopping rules for consuming information.
#A potential degradation process in which models trained repeatedly on low-quality synthetic outputs lose useful diversity or connection to original data.
#A reasoning problem created by the fact that observations are conditioned on the observer existing in a situation where observation is possible.
#A broad family of theories in which perception and cognition involve generating predictions and updating them using incoming signals.
#The layers between an event and a person’s experience of it: world, sensors, data, models, interfaces, interpretation and action.
#A metaphor for the partial world constructed from a person’s perception, language, assumptions and information environment.
#A system that predicts which items a user is likely to engage with and ranks or selects them accordingly.
#The proposal that our experienced universe may be an artificial simulation created by a more advanced intelligence or process.
#The idea that a process such as consciousness could exist in different physical materials if the relevant organization were preserved.
#Text, images, audio or video generated or substantially altered by computational systems.
#The process of testing whether a claim, identity or artifact is authentic, accurate and properly contextualized.
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Definitions are orientation tools. Many of these terms remain debated across philosophy, science and technology.
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